Name
|
Level
|
State
|
Rate
|
Cast Time
|
Delay
|
Cancelable
|
Target
|
Condition
|
Value
|
Dancing Marionette@AS_CLOAKING
|
1
|
Idle
|
20%
|
0s
|
10s
|
Yes
|
Self
|
always
|
0
|
Dancing Marionette@AS_CLOAKING
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Self
|
always
|
0
|
Dancing Marionette@MG_FIREBALL
|
8
|
Attack
|
20%
|
0.8s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@MG_FIREWALL
|
8
|
Chase
|
5%
|
0.5s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@NPC_TELEKINESISATTACK
|
8
|
Attack
|
5%
|
0s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@AS_CLOAKING
|
1
|
Idle
|
20%
|
0s
|
10s
|
Yes
|
Self
|
always
|
0
|
Dancing Marionette@AS_CLOAKING
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Self
|
always
|
0
|
Dancing Marionette@MG_FIREBALL
|
8
|
Attack
|
20%
|
0.8s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@MG_FIREWALL
|
8
|
Chase
|
5%
|
0.5s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@NPC_TELEKINESISATTACK
|
8
|
Attack
|
5%
|
0s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@AS_CLOAKING
|
1
|
Idle
|
20%
|
0s
|
10s
|
Yes
|
Self
|
always
|
0
|
Dancing Marionette@AS_CLOAKING
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Self
|
always
|
0
|
Dancing Marionette@MG_FIREBALL
|
8
|
Attack
|
20%
|
0.8s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@MG_FIREWALL
|
8
|
Chase
|
5%
|
0.5s
|
5s
|
Yes
|
Target
|
always
|
0
|
Dancing Marionette@NPC_TELEKINESISATTACK
|
8
|
Attack
|
5%
|
0s
|
5s
|
Yes
|
Target
|
always
|
0
|