Name
|
Level
|
State
|
Rate
|
Cast Time
|
Delay
|
Cancelable
|
Target
|
Condition
|
Value
|
Lichtern R@NPC_SLEEPATTACK
|
5
|
Chase
|
10%
|
0.3s
|
5s
|
Yes
|
Target
|
always
|
0
|
Lichtern R@NPC_SLEEPATTACK
|
5
|
Attack
|
10%
|
0.5s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBOLT
|
7
|
Chase
|
30%
|
1s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBOLT
|
7
|
Attack
|
30%
|
1s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBALL
|
5
|
Chase
|
30%
|
0.5s
|
5s
|
No
|
Target
|
attackpcge
|
2
|
Lichtern R@MG_FIREBALL
|
7
|
Attack
|
20%
|
0.5s
|
5s
|
No
|
Target
|
attackpcge
|
2
|
Lichtern R@NPC_FIREATTACK
|
3
|
Attack
|
10%
|
0s
|
5s
|
Yes
|
Target
|
always
|
0
|
Lichtern R@NPC_SLEEPATTACK
|
5
|
Chase
|
10%
|
0.3s
|
5s
|
Yes
|
Target
|
always
|
0
|
Lichtern R@NPC_SLEEPATTACK
|
5
|
Attack
|
10%
|
0.5s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBOLT
|
7
|
Chase
|
30%
|
1s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBOLT
|
7
|
Attack
|
30%
|
1s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBALL
|
5
|
Chase
|
30%
|
0.5s
|
5s
|
No
|
Target
|
attackpcge
|
2
|
Lichtern R@MG_FIREBALL
|
7
|
Attack
|
20%
|
0.5s
|
5s
|
No
|
Target
|
attackpcge
|
2
|
Lichtern R@NPC_FIREATTACK
|
3
|
Attack
|
10%
|
0s
|
5s
|
Yes
|
Target
|
always
|
0
|
Lichtern R@NPC_SLEEPATTACK
|
5
|
Chase
|
10%
|
0.3s
|
5s
|
Yes
|
Target
|
always
|
0
|
Lichtern R@NPC_SLEEPATTACK
|
5
|
Attack
|
10%
|
0.5s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBOLT
|
7
|
Chase
|
30%
|
1s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBOLT
|
7
|
Attack
|
30%
|
1s
|
5s
|
No
|
Target
|
always
|
0
|
Lichtern R@MG_FIREBALL
|
5
|
Chase
|
30%
|
0.5s
|
5s
|
No
|
Target
|
attackpcge
|
2
|
Lichtern R@MG_FIREBALL
|
7
|
Attack
|
20%
|
0.5s
|
5s
|
No
|
Target
|
attackpcge
|
2
|
Lichtern R@NPC_FIREATTACK
|
3
|
Attack
|
10%
|
0s
|
5s
|
Yes
|
Target
|
always
|
0
|