Name
|
Level
|
State
|
Rate
|
Cast Time
|
Delay
|
Cancelable
|
Target
|
Condition
|
Value
|
Solid Cenere@NPC_BLINDATTACK
|
3
|
Attack
|
5%
|
0s
|
5s
|
Yes
|
Target
|
always
|
None
|
Solid Cenere@NPC_EMOTION
|
1
|
Chase
|
2%
|
0s
|
5s
|
Yes
|
Self
|
always
|
None
|
Solid Cenere@NPC_EMOTION
|
1
|
Idle
|
20%
|
0s
|
5s
|
Yes
|
Self
|
always
|
None
|
Solid Cenere@NPC_PETRIFYATTACK
|
3
|
Attack
|
5%
|
0.5s
|
5s
|
No
|
Target
|
always
|
None
|
Solid Cenere@NPC_WINDATTACK
|
2
|
Attack
|
20%
|
0s
|
5s
|
Yes
|
Target
|
always
|
None
|
Solid Cenere@NPC_BLINDATTACK
|
3
|
Attack
|
5%
|
0s
|
5s
|
Yes
|
Target
|
always
|
None
|
Solid Cenere@NPC_EMOTION
|
1
|
Chase
|
2%
|
0s
|
5s
|
Yes
|
Self
|
always
|
None
|
Solid Cenere@NPC_EMOTION
|
1
|
Idle
|
20%
|
0s
|
5s
|
Yes
|
Self
|
always
|
None
|
Solid Cenere@NPC_PETRIFYATTACK
|
3
|
Attack
|
5%
|
0.5s
|
5s
|
No
|
Target
|
always
|
None
|
Solid Cenere@NPC_WINDATTACK
|
2
|
Attack
|
20%
|
0s
|
5s
|
Yes
|
Target
|
always
|
None
|
Solid Cenere@NPC_BLINDATTACK
|
3
|
Attack
|
5%
|
0s
|
5s
|
Yes
|
Target
|
always
|
None
|
Solid Cenere@NPC_EMOTION
|
1
|
Chase
|
2%
|
0s
|
5s
|
Yes
|
Self
|
always
|
None
|
Solid Cenere@NPC_EMOTION
|
1
|
Idle
|
20%
|
0s
|
5s
|
Yes
|
Self
|
always
|
None
|
Solid Cenere@NPC_PETRIFYATTACK
|
3
|
Attack
|
5%
|
0.5s
|
5s
|
No
|
Target
|
always
|
None
|
Solid Cenere@NPC_WINDATTACK
|
2
|
Attack
|
20%
|
0s
|
5s
|
Yes
|
Target
|
always
|
None
|